When I was younger there was only one thing I wanted to do when I got older. Ready? Don't laugh because it is sad. Become a Disney animator. Come on it's not THAT funny! I used to draw a lot when I was a kid (wasn't too bad either!) and as I got older, pressures of socially and financially acceptable jobs - as well as realistic ones - had to come first. Becoming an Advertising creative was an option but I was too heavily involved in the digital and more business/strategic elements of advertising. Life story over.
I am where I am and I love my job. I'm starting to move more towards into UX and the wireframing element of the user experience process is something that really interests me. I'm already pretty au fait with Visio and have tested Balsamiq amongst other wireframing platforms but I tell you something; I can't escape my childish routes of sketching my ideas using the old pencil/paper combo.
Sketching takes your mind from in the clouds to the user interface, where you start thinking about the user experience. It allows me for example to take what the objectives of a site are, platform or app and instead of hashing out the details I can understand the user interface. I came across this article recently and completely concur with its sentiments...Why It’s Important to Sketch Before You Wireframe (http://uxmovement.com/wireframes/why-its-important-to-sketch-before-you-wireframe/) I read this and I was like "THAT'S ME! Thank goodness I'm not the only weirdo that does this".
I understand my directors will be reading this so let me explain; I'm sorry when you walk past my desk and it looks like I'm drawing characters of other people in the office. I'm not!* I'm sketching to understand the basic concept of a site before briefing our team or just to put my ideas on paper ready to brainstorm with everyone else.
I suggest everyone reads this article too as, for me, and obviously others within the field, sketching before wireframing (or any briefing/brainstorm session even) really helps your mind focus on the user objectives and interface.